Posts Tagged ‘Xbox 360 Kinect sensor’

Microsoft Xbox 360: A record-breaking Sales Result

Monday, March 12th, 2012

Microsoft announced that last week in seven days time, Microsoft Xbox 360 sold more than 960,000 Xbox 360 consoles in the U.S. alone in the U.S. during the week of Black Frida, of which more than 800,000 were sold within a period of 24 hours – the biggest week of sales in Xbox history. More than 750,000 Xbox 360 Kinect sensors were sold in the U.S. – standalone and bundled.

Microsoft’s retail partners are equally excited about our sales performance this holiday.

“We have seen tremendous excitement from customers for our hot holiday gaming offers,” said Chris Homeister, senior vice president and general manager of Home Entertainment at Best Buy. “Xbox 360 was among the best-sellers at Best Buy this Black Friday, and is a testament to the continued popularity of the gaming category this holiday.”

Besides, Nintendo also previously pubilshed their sales results in black Friday, on last Friday more than 500000 nintendo’s Wii console were sold in one day.

Microsoft Kinect 2 Can Read Lips, Recognize Emotions

Monday, March 12th, 2012

Xbox 720 isn’t the only new Microsoft hardware on the horizon. Kinect 2 is on the way, and the first rumored details suggest a system powerful enough to read lips!

When Microsoft finally does make the move to the next generation, it won’t be with just a new Xbox console. Xbox 360 Kinect has been a huge success for the company, and when the Xbox 720 is released to the public, expect a revised version of the motion control peripheral to launch along side it.

Now, the first rumored Kinect 2 details have emerged and paint a picture of a device significantly more powerful than the current hardware.

Xbox 360 Kinect games have gained a significant amount of sophistication over the past year, best exemplified by the peerless gestural mechanics of Kinect Sports: Season Two. Kinect voice recognition has seen improvement, too, and is set to be a major feature of the December 6th Xbox 360 dashboard update — players will be able to use Kinect-powered voice search for marketplace items, Netflix and Hulu content, and more. Despite the strides made with Kinect over the past year, Kinect 2 promises to take the technology to bold new places.

Chief among Kinect 2 claims is that the device is so powerful and accurate that it can read players’ lips. As current Kinect owners are well aware, if the games get too loud, Kinect doesn’t always respond to voice commands. With Kinect 2′s ability to read lips, that should no longer be a problem. But there is more than that: using a combination of facial and voice recognition, Kinect 2 can allegedly determine player emotions. Feeling frustrated by a particularly challenging boss encounter in, say, the Gears of War prequel? Kinect 2 will be able to tell — a feature that developers could take advantage of, for instance, to balance the encounter’s difficulty on the fly.The Kinect 2 rumors, as reported by Eurogamer, come from an unnamed “development source

” who singles out the current Kinect’s USB interface as a major bottleneck for the hardware — one that won’t be shared by Kinect 2.

“It can be cabled straight through on any number of technologies that just take phenomenally high res data straight to the main processor and straight to the main RAM and ask, what do you want to do with it?”

Kinect 2 is expected to be bundled with the Xbox 720. Meanwhile, Microsoft has announced an early 2012 launch window for Kinect for Windows, which will feature a PC-specific version of the Kinect hardware. Clearly, Microsoft considers Kinect a vital element of its plans going forward. The question is whether gamers who have so far held off on purchasing Kinect will be swayed by more powerful hardware.

How to Buy a Xbox 360 System

Monday, March 12th, 2012

Want to know absolutely everything about Xbox 360 before you buy?There are plenty of Xbox 360 accessories that can extend the overall cost of owning the system,If you’re looking to purchase an Xbox 360, there are a few things you need to know. There are several available versions of the Xbox 360 and some essentials you’ll want to pick up at the store.

Microsoft offers two standard versions of the Xbox 360, newly redesigned last year. The major difference between the two options is the amount of hard drive space inside the box. A more expensive 250 GB model exists, which sells for $299.99. Or you can save a few bucks and go with the 4 GB version, which costs $199.99. If you plan on downloading games or add-ons — and there are plenty that you’ll want to if you’re a big gamer — then we recommend going with the 250 GB version. The extra space is worth the money.

In addition to the standard consoles, Microsoft has several unique bundles for sale. This year, a Kinect bundle is available for $399. The bundle includes a Kinect, a 250GB Xbox 360, Kinect Adventures, Carnival Games: Monkey See Monkey Do, and three months of Xbox Live. A second bundle is also available for $299 without a Kinect. Along with a 250GB system, the bundle includes Fable III, a code to download a full copy of Halo Reach, plus a three month Xbox Live Gold trial.

Our Recommendation

If  XBOX 360 Kinect interests you and you don’t yet have an Xbox 360, go with a bundle to save a bit of money on the included games. If you’re not interested in Kinect or bundled games, go with the 250 GB model.

Optional Items

HDMI Cable:

If you have an HDMI port on your TV (and you should if you’ve purchased an HD-capable TV in the past three years), this cable allows for the easiest set-up and the best possible visual and audio fidelity.

Xbox 360 Kinect Sensor:

Microsoft jumped on the motion-controlled gaming revolution in 2010 with a special camera, called Kinect. It can sense your motion in three dimensions, recognize you, and even understand simple voice commands. It costs $150 when bought by itself, and you get a copy of Kinect Adventures in that box at no extra cost. This peripheral is aimed at new audiences, so many of the games being made for it are family friendly.

Microsoft details plans to open up its Kinect controller for business use

Thursday, February 16th, 2012

Microsoft announced on Monday that it plans to open up the use of its Kinect software development kit (SDK) for commercial applications.

The software giant originally opened up its Kinect accessory for use on the PC back in June. The original Kinect for Windows SDK beta was aimed at academic research and enthusiast communities to create new experiences using Microsoft’s Kinect for Xbox 360 accessory. Microsoft promised a commercial SDK at the time and outlined its plans on Monday to sell a commercial version of the Kinect for Windows SDK to businesses. The software maker is expected to deliver updated SDK bits in early 2012.

Microsoft has been working with over 200 companies during a pilot of the commercial Kinect SDK across 25 industries. Dennis Durkin, Xbox chief financial officer, revealed in an interview with the Financial Times that the key part of Kinect was reducing its cost for mass production. “Once you bring down that price point, all of a sudden it opens up a bunch of new developer opportunities,” said Durkin. Speaking of the potential for Kinect business apps, Durkin added that there will be a number of “killer apps” within their respective fields. Toyota has developed a virtual showroom for its cars and Spanish tech group Tedesys has created an application to allow surgeons to page through a patients records during operations.

 

Microsoft’s Kinect sensor has been a phenomenal success story for the company. The console accessory sold out across a number of retailers during last year’s festive season and Microsoft smashed its own estimates of 5 million units in 2010 by shipping 10 million devices. Microsoft’s Kinect accessory has also broken a Guinness World Record. Guinness World Records officially named Kinect for Xbox 360 the fastest-selling consumer electronics device, which sold an average of 133,333 units per day for a total of eight million units in its first 60 days between November 4, 2010 and January 3, 2011.

Microsoft launched its controller-less console accessory for the Xbox 360 across the world nearly a year ago. The Xbox 360 Kinect sensor is a horizontal bar that sits at the base of your TV. The device has an RGB camera, depth sensor and multi-array microphone which runs proprietary software. Kinect allows for full-body 3D motion capture, facial recognition, and voice recognition. Owners will be able to interact with games titles using just their body. Pausing TV and fast forwarding movies can be achieved using a mix of hand movements and voice control.